This is a collection of art that I've created. my main focus is character modeling for games, but I branch out and try other focuses from time to time
Friday, June 7, 2013
skeleton rig
Howdy! Spring quarter is finally done and I have a few new models under my belt, one of which is a skeleton rig with animations that were put together in about 5 weeks. This rig started off as a model done for a personal project in my anatomy class. I later rigged it and threw on some animations for the group project in my anatomy class. Here are some renders as well as the animations.
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