This is a collection of art that I've created. my main focus is character modeling for games, but I branch out and try other focuses from time to time
Wednesday, July 10, 2013
speed sculpt procedural and final renders
This post is to show my process for the speed sculpt I did which took me about 50 minutes to complete. I started off in Mudbox by creating a sphere and manipulating it to the shape I wanted, then I proceeded to shaping some more and sculpting a few fine details. below are a couple of renders that I took during the process as well as a lit and composited render from mudbox and Gimp.
speed sculpt-aquatic alien
Here's another speed sculpt, this time based on an aquatic alien theme. I morphed the final mesh to create two more variations.
Friday, July 5, 2013
speed sculpt/character sketch
here's my first attempt at a time lapsed speed sculpt. This character was strictly a test of the possibilities of spheres in mudbox since there's no equivalent of zSpheres. the total time it took was about 64 minutes but the video is only 16 minutes long.
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